3DNA+
3DNA+
2D/3D Elements + Video = 3DNA+
AI LAB
AI LAB
My Journey in AI Generative Content
USC
USC
GAME DEVELOPMENT TOOLS + PROCESS
AI GENERATED CONTENT
AI GENERATED CONTENT
TOOLS, PROCESS, WORKFLOW
GRAMPA’S WAR | THE WALL
GRAMPA’S WAR | THE WALL
ORIGINAL STORY | VISUAL DEVELOPMENT
GRAPHICS
GRAPHICS
DESIGN + ANIMATION | DIGITAL MEDIA
UX|UI PROCESS
UX|UI PROCESS
Styleguides and Wireframes
UX|UI VISUAL DEVELOPMENT
UX|UI VISUAL DEVELOPMENT
Experience Design | Mobile Apps + Games
SPECIAL TOPICS
SPECIAL TOPICS
PROCEDURAL MATERIALS + 3D
S T O R Y
S T O R Y
Short Films / Independent Webseries Development
DESIGN VISUALIZATION
DESIGN VISUALIZATION
Technology Stories | Products + Process
COMMAND & CONQUER: TIBERIUM
COMMAND & CONQUER: TIBERIUM
Art Director: AAA FPS Game set in the C&C Universe
BIONICLE
BIONICLE
PRODUCTION DESIGN + VISUAL EFFECTS
MECHS + MACHINES
MECHS + MACHINES
BATTLEMECHS | ALIEN WAR MACHINES SKETCHES + IDEAS
HOUDINI
HOUDINI
Adventure Game Production Design / Concept Development

