
3DNA+
3DNA+
2D/3D Elements + Video = 3DNA+

AI LAB
AI LAB
My Journey in AI Generative Content

USC
USC
GAME DEVELOPMENT TOOLS + PROCESS

AI GENERATED CONTENT
AI GENERATED CONTENT
TOOLS, PROCESS, WORKFLOW

GRAMPA’S WAR | THE WALL
GRAMPA’S WAR | THE WALL
ORIGINAL STORY | VISUAL DEVELOPMENT

GRAPHICS
GRAPHICS
DESIGN + ANIMATION | DIGITAL MEDIA

UX|UI PROCESS
UX|UI PROCESS
Styleguides and Wireframes

UX|UI VISUAL DEVELOPMENT
UX|UI VISUAL DEVELOPMENT
Experience Design | Mobile Apps + Games

SPECIAL TOPICS
SPECIAL TOPICS
PROCEDURAL MATERIALS + 3D

S T O R Y
S T O R Y
Short Films / Independent Webseries Development

DESIGN VISUALIZATION
DESIGN VISUALIZATION
Technology Stories | Products + Process

COMMAND & CONQUER: TIBERIUM
COMMAND & CONQUER: TIBERIUM
Art Director: AAA FPS Game set in the C&C Universe

BIONICLE
BIONICLE
PRODUCTION DESIGN + VISUAL EFFECTS

MECHS + MACHINES
MECHS + MACHINES
BATTLEMECHS | ALIEN WAR MACHINES SKETCHES + IDEAS

HOUDINI
HOUDINI
Adventure Game Production Design / Concept Development